The Aims
For this module, we will focus on the professional work practice of an illustrator and will begin to prepare for self employment. We will be gaining insight into the field through work experience and lectures that will include what we will need to know as a freelance illustrator. These things will include web presence, how to sell your work through the use of portfolio, copyright etc to name just a few. This will benefit me as it will direct how I go about getting started as a potential freelance illustrator.
Sessions
CV Session
How to get the job you love.
Think about what your USP is. Never say Quite good/ I think etc.
As a illustration student I would most likely need both a creative CV and a skills CV - the skills CV having the simpler layout and used for jobs not based in a creative industry, for example if I was simply looking for part time work.
A skills CV needs;
- Paid Employment and Work Experience (including from when at school.
- References - available on request
- Education (starting with newest and going back to GCSE’S but can leave them off if necessary)
- Skills (a good word to repeat throughout)
- Hobbies and interests
- Personal contact details (photo and DOB not necessary)
- Personal Profile (3-4 sentences about myself to grab attention)
With a creative CV, add links for portfolio’s and relevant blogs. It’s a good idea to use an image that represents my work.
Always send a covering letter unless it says not too.
Always check for grammar mistakes.
We also looked at what kind of jobs we could go into with an Illustration degree. Obviously freelance illustration but there was also publishing, artist in residence, concept artist, art therapy, architectural illustrator, editorial illustrator, children's book illustrator, agencies etc. Freelance, children's book illustration and publishing all sounded interesting to me and things I would possibly want to look into in the future.
Georgina Hounsome & Fumio Obata
Our lecturers, Fumio and Georgina spoke to us about their personal work and professional experiences within the illustration industry. Fumio talked us through how he constructs his work and also gave us a lot of advice in looking into contracts with things such as translation rights being a big thing to consider I otherwise wouldn’t have given much thought too. He talked us through his own experiences of publishing his books and how it can be a difficult process sometimes and takes a long time.
Self Promotion
Fumio also went through networking with us. He took us through various online ways of promoting ourselves, such as the 3 main types of blogs we could use to publish our personal work - blogger, tumblr and wordpress. They each have their own different pro's and cons. Tumblr tends to have a wider audience but isn't the most professional or easily customisable to what you want. Blogger and wordpress feel to be on a par with each other though personally I find blogger easier to use. Fumio recommended that we set up our own blogs and sort out a banner to be the header for our blog made up of our own work so as to make the blog our own. it was also a good thing to bare in mind the quality of the image you are uploading - you want it to be good enough to see but not steal, somewhere around the 72dpi mark.
He also told us about LinkedIn, the online version of a cv and he recommend us join it to start making connections through the various companies and groups that exist on the site.
Group Project
As a small group of 6, we were given the task of organising a hypothetical event with a £200 budget. Our group decided to organise an exhibition, with the theme of ‘being young’ as the idea behind it would be to display pieces of our own work in our first exhibition. We each took a part of the project to organise. Below are the lists we drew up for each category we assigned ourselves to organise.
Artists
Becky's area was artists. below is a breakdown of the presentation she made. Its consists of examples of artwork from everyone in our group as well as a selection of local and relevant artists to our event we could ask to be a part of our exhibition as we thought having work from more established artists featured alongside our own might draw more people in to the exhibition. There are also examples of pieces of work from other students on our course who we thought could also take part.
Location
Lucy M looked at location. She looked at a few different places before settling on the chapel at university. It would be a large space free for us to use that already had most of the facilities we would need.
Advertising
Liam looked at advertising. Among other things he looked into the cost of printing things such as posters and also the various ways of spreading the word through the use of social media. he looked into things like twitter and publishing the event onto facebook.
Launch Night
Georgia and I looked at organising the launch night. Bearing in the mind the theme of being young, we looked at the different decorations available to us for the launch night. We decided to go with more 90's decorations seen as we all shared that decade as our childhood, so we looked at balloons, banners etc and the price of them, as well as thinking of 90's background music for the night. we also looked up how much food and drink would cost and what we would need in total.
Fundraising
Anna and Lucy B looked into fundraising. Looking at what the rest of us had planned we would need to spend in each area they came up with a rough sum we would need to put on the event. next they looked at various ways to raise the money for the event.
Portfolio
We looked at what we should and shouldn’t put into a portfolio, such as not including development work. With a portfolio, you can make it specialist on one subject or put a more varied selection of pieces in, both of which have their pro’s and cons. If you put only one type of artwork in then you may be limiting yourself but showing that you are good at that area. Put in a variety and you may come across as not having any specialist area, but you are a more diverse artist. Tailoring a portfolio to fit who you are showing it to is a good idea, as well as limiting your images to around 10. Never put original artwork into a portfolio, that way it won’t get damaged through transport but who you are showing it to can see how your work comes across in a printed format, as they won’t be using original work if its intended to be mass produced. Keep the images in the same orientation within the portfolio so you don’t have to turn it around for every other image and consider the type of paper and paper quality you will be printing your portfolio onto. We looked at how to make a portfolio, from a standard idea of a portfolio to presenting it as a concertina book, an animation, a printed book or even a box set. The portfolio I made was with a french fold [can be found in the evidence folder]. In my first portfolio I included cartoons, realistic digital paintings and traditional realistic drawings; I chose to show my variety of work rather than focus on a singular style entirely, though i did include more cartoon style images than any other. As a second example I made a small version of a concertina portfolio. This one was more of a demo as it was a smaller size then I'd probably really want it. there also aren't as many images in this one, only 6. These 6 however are my favourite cartoon illustrations and the ones I am happiest with enough to show. With this portfolio i chose to focus on one single kind of illustration rather than showing the variety.
We also looked at how a standard interview works in relation to showing your portfolio; talk about your work, why you’ve approached that given company, your professional qualities and most importantly show that you care.
Pricing
We looked at how to price various pieces of work. Georgina talked us through various different illustration pieces and what you could be expected to charge for producing them according to the guides on the Association of Illustrators website.
When it comes to your work you often sell a licence for its particular use, rather than just selling the copyright. more than one licence may be needed e.g. a cover for a book would need a second license for a different country. Things to consider with a licence are its use, duration, area and exclusivity.
magazines and papers
-cover - £500-£1000
- inside illustrations - £150 - £450 depending on size
- full page inside illustrations - £450 - £800
book covers £400 - £1000, depending on how well they anticipate the book to sell.
hardcovers pay less
CD and records
similar to book covers
would need to have one licence for cover and another for merchandising
Educational books, low pay for lots of work
£300 - £500 for a double spread
Childrens picture books
You can be paid an advance of £3000 - £5000 but you don't earn royalties until the advance is met by sales. Advance is also paid in instalments so isn't always practical, it can take a long time for a book to get published and result in earning money from it; paid at contract being signed, delivery of artwork and publication.
Work out acceptable minimum rate for work.
Greetings cards - £150 - £250 per design. Bad pay.
Brochures
£400- £1200 cover
£250 - £1000 inside
Packaging
£250 (for small design, like an easter egg box) up to £1500
Advertising
Largest fees.
1/4 page black & white £600, full page £1000 - £2500
Re-use fee's
Discount of original price, usually around 50%
Rejection fee's
rough stage - paid 25%
artwork - 50%
rejection fee's are rare to have to deal with.
Cancellation fee's
25% paid even before completed roughs
33% at roughs
100% on delivery of full artwork
basically they pay for the percentage of the work you have done, though when it is 100% completed and there is a cancellation fee the client still retains the right to use the artwork at a later date.
Agents
Along with pricing, we discussed the pro's and cons of having an agent. On the plus side, they could help you find work as well as sort out pricing, contracts etc so if you aren't particularly savvy with those sorts of things you wouldn't have to worry about doing it. However, you would obviously have to pay an agency a fee, so it really depends on how comfortable you are with sorting fee's and contracts by yourself. If you aren't keen on sorting that it would probably be worthwhile getting an agent so its one less thing to worry about. Personally i think getting an agent is the better idea.
Research
As additional research, some friends and I attended a recording for BBC Radio 4 on the subject of how to construct a successful character. The pan
I used Pinterest to gather together idea’s and inspirations for creating professional promotional material
- The Association of Illustrators website
Contains all the relevant information for commissions.
- Sea Lemon on youtube
I found this really useful as there are a huge amount of videos to do with crafts relevant to my practice. The main relevance being the video used to help make our first portfolio’s.
As research for my own work i looked at several online videos with Brian Kesinger. Kesinger is an american storyboard artist for Disney. He published a video showing the process behind a few of his art pieces which I found highly interesting and relevant to my own work.
I also found a video of an interview with him conducted by DeviantArt, an art website used to share, sell and give feedback on artwork. Kesinger talks about the importance of being in a community for art to get feedback, something I consider to be a huge part of any illustrators professional practice.
When looking into blogs, I looked to other artists, most notably abigail Larson. her own website is on blogger, the same blogging platform I'm using for my own blog. I got more of an idea of how to lay things out and what to put into my blog from looking to hers for inspiration.
http://www.abigaillarson.com
As additional research, some friends and I attended a recording for BBC Radio 4 on the subject of how to construct a successful character. The panel was made up of actors and authors discussing their favourite characters from their favourite radio shows/literature etc. I found it useful as in a lot of my artwork I create narrative and characters so the discussion was very insightful.
I also visited the London Book Fair in April with the university. Whilst there, we browsed the various stands and gathered business cards and contact information of various publishing houses for later reference.
Work Experience Report
For my work experience, I chose to break it down into 5 separate activities looking at 5 slightly different aspects of the illustration related field in the hopes of gaining more insight into wider topics surrounding illustration work.
For my first day of work experience, I volunteered to help at the Cheltenham Illustration Awards tent where all the artwork linked to the awards was being displayed. The work experience involved staying with the tent for the allotted amount of time and speaking to the general public as they came in to view the work. We answered any general questions they had about the awards and the artwork, as well as our own experiences and talking about our own work and link with the university. The day was very much like working in a standard art gallery. Personally, I found the day moved very slowly, although it was interesting to talk to everyone about the art and to hear the various opinions, as well as have the time to view the artwork for myself. The time of day I was allotted to help, there were very few people wandering around the festival so for the most part the tent was extremely quiet. I found the work too slow in pace and although gallery work would be a good job to link in well with illustration, it didn’t suite me.
For my second day of work experience, I visited Beehive Illustration. Beehive illustration is an illustration agency based in Cirencester and for that day it’s founder, Paul Beebee, allowed me to interview him about the business (a summary of which can be found in my evidence folder for the module).
I found the interview incredibly helpful. The whole team at Beehive were easy to talk too and happy to answer any of my questions about the business. They were also very down to earth, knowing that the business of illustration can be a difficult one, and very realistic in their advice. Having more of an insight into how the agency works has given me more confidence in going to agencies in the future - the insight into how they work takes away the mystery and has made me feel more at ease in approaching agencies in the first place.
Next, I chose to enter a drawing competition online called secret 7”. For the competition they give you a list of songs which you then have to design an LP cover for. The rules were that you couldn't include any text saying the name or artist for the song. A number of designs are chosen, printed and sold for charity, with the buyer not knowing what song it is they actually have, they only have the artwork to go on. I find the competition very useful as it helped in giving me more of an idea of working towards a short deadline; I found the competition very close to its closing date so had to work with the knowledge of those time restraints without sacrificing quality of work. By the very nature of the competition it also gave me a more realistic view of what would be expected in a professional sense as what I was drawing was restricted to what the competition rules demanded. Yes the whole idea was to give my own interpretation of the list of songs given so was not as restricted as it could have been, but none of these were personally to my taste. However, I did enjoy pushing myself to fulfil the brief on time and I often listen to music while working, so it wasn’t straying too far from my normal practice, but just enough to give me that bit more of an idea of taking it to a more professional level. I definitely learnt along the way to be mindful of the image quality when pushed for time. Looking back it was not my best work and I could easily point out parts of the image I would now wish to change.
The next part of my work experience was definitely the most helpful in terms of my own practice in a professional place. A friend got in contact with me asking for me to do a commission for him. He was planning on publishing a small ebook and asked for me to design the books front cover. As my first real commission, I jumped at the chance to work with him on the project. Although with this commission I knew I would be catering to what the client wanted within the image with very little freedom, I still enjoyed the process. I learnt how important it is to keep in contact and converse well with the client so both parties are understood in reference to the image. The client was clear to me in what he wanted and I was able to discuss this with him and develop a few ideas of fonts and compositions for the image. I learnt it was a good idea to do rough sketches to show the client first off, something with my personal work I very rarely do but was necessary here. There was no point in rushing into the full finished piece when that wasn’t what the client wanted. Changes were easy to make in these initial stages as I kept in touch with the client so he was informed at every stage.
For my final day of work experience, I got in touch with one of my favourite current illustrators, Abigail Larson. Abigail Larson is an american freelance artist who kindly answered some of my questions by email (a summary of which can be found in my evidence folder). To me this brief interview meant a lot as she is at a stage where I would love my own professional practice to one day be. She was very kind and again, open and realistic with her answers which gave me a little more confidence in pushing myself with my own work. She is also a relatively new freelance illustrator so has very recently gone through the process of becoming a freelance and gaining a name for herself as an illustrator. Because of this I feel her experiences will be much more relevant to my view of a current freelance artist and my own practice than others may be.
Throughout all 5 days of work experience, I learnt a multitude of things in relation to the professional side of the illustration related industry. First off, there is no typical work experience when it comes to the field of illustration. In both the interviews, the subject of ‘there is no typical day’ came up. Every day is different, as is every branch of illustration I looked into as part of this module. Another point which came up across all areas is the idea to have good communication skills. Within the interviews, understanding clients and talking to the general public, the most important thing is communication; being unable to get across your point or idea results in confusion and not getting the right work that a client may want. Time management also came up as a big factor in my learning curve. Whilst speaking to Beehive Illustration, I learnt that they are always pushing their illustrators to meet their agreed deadlines for their clients. This is something I learnt first hand as being important when I entered the competition, pushing myself to the set deadline. The commission did not have a set deadline but the idea in my head was always to get the work done as quickly as possible for the clients book without rushing the artwork. Time management is something I can see me needing to work on but with this process I saw just how much it comes up as being an important factor in an illustrators professional practice. All of the things I learnt from work experience, I already knew I had to bare in mind for the future, but as I was yet to actually experience them first hand, they were abstract matters to me. Now though, I have much more of an idea of the field of work in general and how these matters are relevant to me and my own practice.
Promotion Work
Business Cards
Business cards are an important part of freelance work as its the one thing a potential client can take away with them. Below are a few examples of demo cards.
For my first example I used a piece of my work that I liked, focused in on the features and put it into a typical size of business card. I ended up putting a white gradient over the image otherwise whatever text I put over the top would be lost to the background. I chose to fade the white into the image to blend them and compliment the image. However, I still slightly lose the text which isn't what I want. With the second I put a more definitive line between the image and where the text would be. I experimented with using my own handwriting for the text which I like for my name, but perhaps isn't the best thing when it comes to the contact details as there is more room for incorrectly reading things such as the email address.
I played around with the typography, using a preset type but I felt that wasn't that creative.
So in the end i settled with a mix of handwriting and preset type.
i also decided that it might be a good idea to put something on the back of the business card, and the originals of both pieces I used for the demo cards were roughly the right dimensions for the card, so I decided to put the full piece on the back.
As the images fit into the right dimensions for business cards, I also though that they could be enlarged and printed as postcards etc for self promotion.
CV
For this module I have created both a skills CV and a creative CV (both of which can be found in my evidence folder). For my skills CV, I based it around what the careers team told us in our earlier session on CV's. For my creative CV however I looked a lot at examples I found on Pinterest for inspiration. I started by roughly drawing out some thumbnails for possible ideas and layouts.
Next I did some rough sketches of characters. I drew my favourite human character, my favourite animal character and then a quick sketch of myself. I wasn't entirely happy with the sketch of myself so I proceeded to ink in the other 2 and scan and colour them.
I tried to incorporate both sketches into the CV design but it looked too cluttered, hence why only one character appears in the final version.
Bibliography